Creative vision

“The one who shall thread the path of the Avatar to full revelation is not only brave, but honest and filled with compassion for all living things." Lord British

Players that seek to unravel the mysteries of Shroud of the Avatar will find themselves immersed in a deep narrative, co-written by Richard Garriott and New York Times bestselling fantasy author Tracy Hickman, replete with ethical dilemmas and moral consequences that will follow players’ characters throughout the game.

The player-first mindset gives Avatars the freedom to explore the world as they choose: slay a dragon, establish trade routes, craft weapons and armor, or conquer a town. Shroud of the Avatar provides players with a real world where they can do real exploration, and are faced with choices that have real consequences.

Richard Lord British Garriott
Richard "Lord British" Garriott

Richard Garriott aka Lord British is one of the most influential game developers in both the online and offline video game world. He has been publishing games since 1979 (Akalabeth) and created both the Ultima Series and Ultima Online, the one of the first large scale massively multiplayer online games (MMO). He is credited with coining the now ubiquitous term “avatar” for one’s virtual self and the category of massively multiplayer online role playing games (MMORPGs).

Starr Darkstarr Long
Starr "Darkstarr" Long

Starr “Darkstarr” Long has been making videogames for twenty years. Starr started his career with Richard Garriott at the legendary studio Origin Systems, where he was the Director of Ultima Online, the longest running MMO in history. In 2010, UO was inducted into the Online Game Developers Conference Hall of Fame, the first MMO to be so honored.

Starr’s extensive leadership of Lord British Productions projects and specifically his leadership of Ultima Online, is a clear message to Shroud of the Avatar players, that this will be the epic fantasy role playing game they have been waiting almost 15 years to play!